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Category Archives: Team Fortress 2

Everything that is associated with Team Fortress 2.

New weapons bring to TF2 really cool thing. Customizable gameplay. Modern games seems to moving in this direction too (what is not surprising, because its always better to have to choose from). Sadly in TF2 passive stats, which relate to the player, are bind to weapons and by what we have so many melee weapons. Perks would free us from melee weapons, make gameplay even more customizable, make more tactics and unique sets.

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New secondary medic’s unlock (Quick-Fix), unlike Kritzkierg, not only changed Über effect but also healing mechanic. But what if medic likes this new healing method but he doesn’t like it’s Über effect? We could give medics opportunity to make their medigun more customizable. So they can have faster healing without overheal but with Kritzkierg’s Über effect for example.

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Crafting is fun. We have it in Team Fortress 2, but we aren’t rewarded by using it. Why? Because it’s hard to craft any specific item cause of lack of blueprints (we even can’t craft some items!). Also they often are too much luck-based. We should have possibility to craft almost all items and make more specific crafts (for higher price of course).

OUTDATED

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Valve Studio Orchestra have done great job with music in Team Fortress 2. However we can’t hear much their music in game. Why don’t put in more music? I have some ideas to solve it.

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Unlocks form Valve have showed that Team Fortress 2 have missing weapons (If they have added bow why no add crossbow? Why isn’t there Feign Death with Motion Sensitive watch?). Also I have seen some good weapons in others games that could work in TF2 (of course small or major changes are needed). And some of following ideas were inspired by my ingame experience or by ideas of other players. No matter where the idea come from, imo these weapons could be fun in TF2.

OUTDATED

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http://tf2stats.net/weapons/

Now you can see that some items are just upgrate, comparing to orginal weapons, or are just useless. UNLOCKS WERE TO BE ALTERNATIVES. All orginal weapons were good. Now some of them, comparing to new, are not.

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